DaveAus Posted February 24, 2013 Share Posted February 24, 2013 Starting to write programs and as a first step I often turn sound on wait 10 seconds or so then the loco moves off. I'm finding it hard to predict how long it will take to move after the instruction as it seems to want to go through a sound sequence at times. Anyone solved this issue as until we get loco detection timing is critical. Link to comment Share on other sites More sharing options...
LMSTim Posted February 24, 2013 Share Posted February 24, 2013 You don't need loco detection in order to use sounds in your programs. I ran six locos, a turntable and a tipper at an exhibition recently with no loco detection. Worked fine. Whilst there are minor differences in where a loco will stop each time (due to motors, track etc.) if you calibrate every now and then (running very slowly up against buffers in a station or siding) then it works nicely. Turning the sound on, on say a diesel, has a start-up time as the engine starts then idles. This can take 10, 20 whatever seconds but it doesn't matter because whatever you tell your program to do will happen pretty-much the same every time. In real life, of course, an engine would never start up then immediately move off. It would take some time while the engine idles and control panel checks are made before the driver moves off. Link to comment Share on other sites More sharing options...
stevecamden Posted February 24, 2013 Share Posted February 24, 2013 If you use the Record function in Railmaster then the issue of predicting the engine startup times is taken care of as it is always the same. ( well my loco's are anyway) Link to comment Share on other sites More sharing options...
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