stevecamden Posted October 9, 2011 Share Posted October 9, 2011 You know I tried that and it didn't work - that is what I thought.... Link to comment Share on other sites More sharing options...
David55 Posted October 9, 2011 Share Posted October 9, 2011 stevecamden said:You know I tried that and it didn't work - that is what I thought.... Link to comment Share on other sites More sharing options...
David55 Posted October 9, 2011 Share Posted October 9, 2011 Hi AllI am running Railmaster and have all my points with surface mounted motors.When first installed, 6 of the units made a noise but no movement. I tried loosening the screws etc but nothing happened.I did however notice that on railmaster when switching double points, it showed one open and one closed. I changed the red and green around and this worked.I did this to the other problem motors and they all came to life. All my motors are on the straight side of the points.When programming the decoders, I followed the instructions on the sheet that came with them. They worked first time.I have now tried my first recording and think Railmaster is fantastic. Cant wait for next years update.David Link to comment Share on other sites More sharing options...
stevecamden Posted October 9, 2011 Share Posted October 9, 2011 DavidAfter a bit of trial and error I have got RM to see the points and throw them correctly. For each cross, I have only one set of points marked on RM as I tend to run the layout one way and I am going to build the lighting system appropriately. I have to say that having RM to switch the points is 100% easier than the elite. I think without RM I would have to go back to the 'old way' but with RM it is reliable and works each time. Also the recharge even on a double throw is very fast - 1sec. So this means that one decoder can control eight points ( 4 cross-overs ) with ease as it is unlikely that I would operate more than one set within say 10 secs of the other.I only have the evaluation, but I can really see the potential now for lots of fun with it in the future. If it had a way of feedback sensors so that there would be no possibilty of collisions on the crossovers that would be the icing on the cake.Steve Link to comment Share on other sites More sharing options...
tomjohn Posted February 3, 2012 Share Posted February 3, 2012 I have nine team digital decoders, 5 of them work fine, the other four don't accept programming.When you try and make a switch turn the light on the decoder does not light up. I have tried resetting the decoders to factory settings and reprogramming them and they still dont work. I am powering them with a prodigy advanced system. Any help would be appreciated. Link to comment Share on other sites More sharing options...
ModelerXYZ Posted February 9, 2012 Share Posted February 9, 2012 I had problems with the Hornby accessory decoders. So i use another brand with my elite. Link to comment Share on other sites More sharing options...
011110 Posted February 10, 2012 Share Posted February 10, 2012 I have an R8247 decoder with one of its ports controlling 4 points. It works 95% of the time. (The other 5% I am never sure that I did not make a mistake when addressing it - I am using the Select controller.) Another port controls 2 points - works fine. Link to comment Share on other sites More sharing options...
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