My first crack at "Real Ghost cars" ... so today was wet and wooly and I decided it was about time I had a crack at ghost cars. I managed to get the throttle data coming back pretty easily and was originally going to store the values of a car's best lap in a lane and then play it back via the command characteristic via a timer. But then I thought as a quick test why not just take the throttle value from one lane and play it back in real-time to the other lane ... well, blow me down it worked. Obviously some issues with different lanes, different cars, different track power, etc. So not really what I'd want from a real ghost, but it did work and if you could manage to have very similar cars, lanes, and track conditions (connectivity, power levels, etc.) it's quite cool. So probably back to the original idea of storing the throttle levels for a car's best lap on a particular lane and then playing it back to the same car on the same lane. But so stoked that I have got something working already. cheers kbjb