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Pedro48

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  1. Hi Guys I was able to obtain some data cable at no cost to try out. All points are now working fine. Thank you all for your advice. Peter
  2. Thank you Flashbang. I have searched some hobby shops for point motor wire here in Australia. Some refer to Peco PL-38 series as suitable for Peco point motors. Would this be suitable for the Hornby point motors?
  3. I have soldered the decoder wire to the point motor wire. Previously I had tried telephone cable but I think it was too heavy.
  4. I am using DC Concepts decoder wire and I have not had this problem before. Thank you all for your input.
  5. Thank you Paul, I have rearranged the decoders to be closer to each set of points, they are now all working perfectly, simple solution. Thank you once again Peter
  6. Hi everyone, it is a while since I have posted on the forum. I have 4 sets of 2 points working together, 2 sets are working fine, but with the other 2 sets when I switch to the turnout one point resets itself to the original position. I am using Hornby surface mounted point motors (R8243 and Hornby Accessory controller R8247). All points are wired the same ( 2 red together and 2 green together. I am at a loss, any advice would be appreciated. Thanks Peter from Australia.
  7. I have had some success at last. Using a Vernier Caliper I set the B2B on the bogies to 14.3 mm, it still wobbles slightly but it is not derailing, all other B2B are at 14.4 mm. The Mallard can now traverse from the 3rd radius to the 2nd radius very slowly, but at least it is an improvement. I thought that model railway would be a relaxing pastime in my retirement, not always the case. Thank you all and I will still play around trying to improve the running.
  8. Thank you all for your input. The wheels jump when they hit the frog. I dismantled the 2nd radius where I am having the problem, I then reassembled the track, swapping points around. I have 2 right hand points connecting the 2nd and 3rd radius, The Mallard (only one I am running at present) only gets half way through the junction when it jumps off the track. I have checked that the table is flat and level and that the track and points are also level, it is smooth when I run my fingers over the joints. I can run the Mallard slowly in reverse and seems okay although the bogies wobble when passing the frog. I don't know why this is happening now, it running okay except the past couple of months. I can run the Mallard and Cock O the North on the outside radius without any problem, there are 3 points on this section and there are no problems with them. Peter
  9. Thank you Gordonvale. I have used a spirit level and straight edge to ensure that the track is level and there are no twists in the track or points. I have adjusted all B2B to be 14.4 mm. The locos can go straight through the points okay, it is when it exits or enters left or right that the problem occurs, from any direction entering the points. I moved a loco by hand slowly into the point, the wheels appear to jump when they hit the plastic section of the intersection. Very frustrating.
  10. Hi again everyone. I am still having derailment issues on my layout. It is set out on a table 2.4 meters x 1.8 meters. I started out with a Flying Scotsman train set and initially used the track mat supplied to start my layout. I had derailments from the outset and eventually took off the front bogies of the loco, that helped. I have since added to the layout and purchased more locos. The small Terrier can circumnavigate the entire layout without any issues. However, the larger locos ( Flying Scotsman, Mallard & Cock O the North) all have derailment issues. The points I am using are R8072 & R8073 as supplied in the extension packs. I have come to the conclusion that the angle (22.5 degrees) is too tight for the larger locos with bogies. I am considering changing to the Express Points (R8077 & R8078) as the angle is much less (11.25 degrees). Will this solve my derailment problems, an expensive exercise if it doesn't work as these cost around $55 each in Australia and I have 8 points in my layout. Any advice would be appreciated.
  11. Thank you, what is the upgrade and how can I locate it, I am in Perth, Australia.
  12. Hi again everyone. Firstly I have given up on the derailing problems with the Flying Scotsman and Cock O the North. I am now running a Terrier (R30005X) and a Mallard (R3395TTS). Both have been running very well and the Terrier goes all over my layout without problem. Recently the Mallard has been tripping eLink, not always at the same point of the layout. I reset eLink and it runs okay for 2or 3 circuits and then trips eLink again, it is not derailing and I cannot see any reason for the tripping. Could it be a problem with the loco? Any ideas?
  13. I have checked the B2B and they are 14.5 or 14.4. I put the front bogey back on and it passes the 2 points that I have modified without derailing, The front bogey derails on the points that have not been modified. When looking closely as it passes these points the front bogey jumps when it hits the plastic section of the point junction. I don't know what else I can do other than modify all points. I am only running the loco on the 3rd radius as it has trouble on tighter curves.
  14. As suggested by NodelerXYZ, I filed the plastic section of the point to make it deeper. The loco now passes through the point without jumping or derailing. Now the long process of doing same to the other points. Thank you all.
  15. Thank you I'll try that. When I run it very slowly it jumps to the left, doesn't matter if it approaches from the straight or a curve, same thing. I'll take the points out and try filing it down.
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